翻译毕业论文摘要,用软件翻译者勿进!!如果翻译好加分

来源:百度知道 编辑:UC知道 时间:2024/07/04 23:37:07
近年来随着计算机的快速发展,各种棋类游戏被纷纷请进了电脑,玩家对电脑游戏的需求也越来越高,基于该要求我编写了五子棋程序。我的五子棋游戏是在VC++6.0开发环境下编制的,是基于单文本框方式的软件模式。
本文在第二章首先介绍了C++语言的理论知识和VC++语言的设计流程,也对C++的代码复用、面向对象的程序开发做一个系统的阐述。然后在第三章中我们将从可行性分析、需求分析等方面对游戏做一个系统的分析,为详细设计作好铺垫。第四章是本文的重点,我们将会以模块为单位对游戏的设计做详细介绍,其中人机对弈中实现的人工智能是这个游戏的核心部分,在这一章会做重点分析。并且在各个模块中的数据结构和算法也会一一做介绍。最后我们会对游戏设计过程中出现的问题和解决方案作一个总结,并且对这个游戏今后的构想作一个介绍。
在现有数据结构和各种算法的基础上该五子棋游戏软件将会实现人机对弈,两人对弈,悔棋等功能。

With the rapid development of computers in recent years, have been invested by various types of computer games, computer game players to increasingly high demand, based on the request I prepared Wuziqi procedures. I Wuziqi games in preparation VC++6.0 development environment, is based on a single text box mode software model. The first introduced in the second chapter of the theory of knowledge and language C++ VC++ language design flow, but also on the code of C++ with, object-oriented development procedures described as a system. Then in the third chapter, we will feasibility analysis, demand analysis done in a systematic analysis of the game to make the detailed design stage. Chapter 4 is the focus of this paper, we will be in modular units to do detailed design of the game, which both players achieve the artificial intelligence is a core component of the game, the focus in this chapter will do analysis. And the various modules in the data structure and algorithms will be done